Retroized

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Retroized · Overlay vs shader

OpenEmu · RetroArch · Steam

CRT overlay vs emulator shaders

A slang preset lives inside one emulator window. A live overlay is a layer on the display. Pick one CRT. Do not run both.

OpenEmu / RetroArch shaderRetroized overlay
Where it livesInside that emulatorOn the display, over whatever is there
Steam / video / editorNo — different app, no slangYes, same overlay
InstallSlang / HUD filter in the emulatorMac app, Screen Recording permission
Play pathThe game window is the tubeVirtual display 2, or click-through on the laptop

Use the in-emulator CRT if you only ever play in that one window and you already like CRT-Royale, Guest, or OpenEmu’s built-in look. Use an overlay when you want the same tube on OpenEmu and Steam, or when you want named living-room / PVM / arcade looks without packaging slang.

If you run Retroized, set the emulator to nearest-neighbor (no CRT, no scanlines). Two masks and two curves on the same pixels is mud.

Retroized is not ShaderGlass and not a RetroArch core. Same job as ShaderGlass: live shader on top of the screen. People looking for a CRT emulator usually mean this overlay, not a new SNES core. ShaderGlass for Mac explains the Windows app and how the Mac play setup differs from a frozen glass window.

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OpenEmu CRT overlay · Sonic 2 looks